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About me


My name is Niels, and I'm in my final year of Bachelor Game Design at Bellecour Ecole in France.

Before Bellecour, I've studied Physics for 8 years at Claude Bernard Lyon 1 University, then began teaching myself game development in 2021. Since then,  launched a freelance career, publishing small projects and selling assets on Fabs.

In my free time, I'm always making games or experimenting with new ideas. I enjoy pushing Unreal 4.23 to its limits for web games. Most of my game jam projects are web games, as they allow for quick testing & feedback.I've enjoyed many years playing MMORPGs (around 16 years) like Perfect Worlds, World of Warcraft, Guild Wars 1 & 2, Arche Age, ... Multiplayer game with massive worlds are always a special experience.
My favourite game is Left 4 Dead 2, I'm amazed by the game & technical design done inside (I made for practice a prototype of this game's mechanic inside Unreal).
When I like a game, I'm start to use Excel (Or any spreadsheet) to analyse it and try to break its mechanics.

Useless info: I've read around 95% of the Unreal 5.4 Documentation & tried each features in two month