Niels Derderian

Junior Technical Designer


Welcome to my portfolio, you'll find my best projects!

I am looking for a position where I can combine my technical skills and my game design knowledge in a team project.

Looking for mainly a Technical Design opportunity, I also have a generalist profile: I like to touch to everything in a project.


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About meContact me

Tech Design Related Projects

Block Breaker Level Automation Tool

Level Design Tool

Unreal Engine HTML5 Game Template

Hobby & Tool

Tech Design Exercise - Doors

Into Game Sprint

Quick Time Event Tool

2nd Year School Project

Other Projects

Resume

Passionate about crafting gameplay systems, tools and procedural mechanics in Unreal Engine. Skilled in scripting, optimization, and rapid prototyping, I thrive on solving complex design challenges to enhance player experiences. Eager to contribute and grow through hands-on collaboration with your team.

Available both for a 6-month internship from April 2025 and entry-level opportunities.
I’ll be graduating later in 2025 with a Bachelor’s in Game Design from Bellecour Ecole.

Resume

Primary Skills

Game Development & Technical

  • Unreal Engine 4/5 (4 Years)
  • Visual Scripting
  • Debugging and Troubleshooting
  • Prototyping & Rapid Iteration
  • Technical Documentation
  • Web & Mobile development

Game Design

  • Game Design Document
  • Playtesting, Balancing & Progression Design
  • UI Design & Implementation
  • Mechanics and Gameplay Design

Secondary Skills

Game Development & Technical

  • Unity, Godot
  • Multiplayer & AI Systems (via visual scripting)
  • C# & C++ (Beginner)
  • Web & Mobile development
  • GitHub & Perforce

Level Design

  • Level Design & Blockout
  • Level Design Document
  • Environment Design

Art & Design Tools

  • Blender
  • Substance Painter, Designer
  • Character Creator & iClone
  • Video/Image/Sound Editing (Basic)
  • Microsoft Office & Google Docs
  • Web Design (HTML & CSS)